R-objects was led by Nadine Kuhla von Bergmann and Viktor Bedö in the framework of the Resourcing Design workshop series by ZHDK Master for Arts in Design, February 2014.

Through designing urban games the workshop explored how hidden or opaque urban infrastructure can be rendered tangible on street level. At the same time game design also explored participatory modes of accessing and using hidden resources.

Final workshop presentation here.

  • Format: Workshop
  • Partners: ZHDK Arts in Design
  • Activities: Research / Game design facilitation
  • External website: Workshop info @ ZHDK

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