News

17/10/2017

KICK-OFF ASYMMETRIC GAMES WITH SOCIAL IMPACT | DESIGN AKADEMIE BERLIN

We kicked off ‘Asymmetric Games with Social Impact’, a cooperation with design akademie berlin. In this term students of the Master Strategic Design will design asymmetric games that cater for players with diverse skills and abilities. Their project also includes the development and validation of  implementation strategies including create business models and partnering strategies so that those games reach the as many players as possible and are available for a long-long time.

03/06/2017

PROCESS FESTIVAL | DORTMUND GERMANY

Process is a festival for design, technology and creativity. On June 3rd the second Process with the subtitle There is a story behind every project was hosted in the Dortmunder U. Viktor Bedö gave a talk about street games as in situ research labs, demoed SkatePong and gave a sneak peek into the outcomes of the Asymmetric Games kick-off workshop.

For more impressions of the Process festival have a look at Flickr.

03-04/05/2017

ASYMMETRIC GAMES KICK-OFF WORKSHOP

In a two day workshop Tacit Dimension and MagikMe kicked-off the topic of asymmetric games in Budapest. The challenge of asymmetric games is to develop design principles for games played by players with different abilities yet with an equally fun gaming experience.

20-22/04/2017

BACK TO AALBORG

Tacit Dimension returned to Aalborg with an Obel Lecture about street game design and the magic circle and a rapid street game design workshop with students of Art & Technology at the Aalborg University.

01/02/2017

PLAYABLE CITIES PUBLICATION

Can we learn more about how geodata ‘feels’ in the street by co-designing the playingfield for a street game? This and other learnings from the Tacit Dimension Workshop at Design & The City conference in Amsterdam out in the chapter

Viktor Bedö “Size and Shape of the Playing Field” in A. Nijhot (ed): Playable Cities. Springer 2017.

07/02/2016

WORKSHOP CALL | AMSTERDAM NETHERLANDS

Geodata and urban game design workshop ‘Size & Shape of the Playing Field’ accepted for Design & The City conference in Amsterdam. Find out more and take part: Size & Shape micro site.

02/10/2015

WORKSHOP | BERLIN GERMANY

Method workshop with Dialog macht Schule to explore collaborative urban game design as a method for Youth Participative Action Research (YPAR).

23-30/08/2015

MONS BELGIUM

Residency at Mons Invisible, a program of European Cultural Capital Mons. Tacit Dimension conducted methodological experiments with game design based prototyping of future architecture in cooperation with ConstructLab&Friends. Mons, Belgium.

27/06/2015

RESEARCH WORKSHOP | LIMERICK IRELAND

Paper “Urban Game Design: Prototyping as Hacking” discussed on Digital Cities 9 Workshop Hackable Cities: From Subversive City Making to Systemic Change, University of Limerick, Ireland.

31/05/2015

FESTIVAL | COPENHAGEN DENMARK

Ad-hoc panel discussion about future trends of Play at the Copenhagen game festival w00t, Denmark

09/05/2015

URBAN GAME | SANDEFJORD NORWAY

Street game Horror Vacui premiere @exhibition opening Tomrom, Kulturforening Sandefjord, Norway

09/05/2015

URBAN GAME | BERLIN GERMANY

K2020 game launch @Klausenerplatz, Berlin

31/10/2014

URBAN GAME | BERLIN GERMANY

Game Feromon Now featured by Festival of Future Nows @ Neue Nationalgalerie, Berlin

07/10/2014

TALK | BUDAPEST HUNGARY

Keynote speech @ Mind the Game – Smart City Conference Budapest – Viktor Bedö presented on urban game design as a design instrument for urban innovation.

02/10/2014

URBAN GAME | BERLIN GERMANY

Silvio Meier Experience Launch, Friedrichshain Berlin

05/08/2014

GAME PROTOTYPING | BERLIN GERMANY

Berlin based architects Studio Schwitalla and Tacit Dimension have set up an urban game based prototyping session to model how an architectural structure – existing only in concept and model – works in a living urban environment.

13/06/2014

TALK | GAME SESSION | LONDON ENGLAND

The Future of Art is Urban Exhibition @ Enclave Gallery London featured an Operation Noose Session and an introduction talk on urban game design as prototyping and mapping tool for urban research by Viktor Bedö. The related essay “A particurarly sketchy philosophy of urban game design and the tacit dimension of the urban” was published in the Exhibition Catalogue “The Future of art is Urban”.

23/04/2014

TALK | WORKSHOP | AALBORG DENMARK

Obel Lecture and Workshop @ Art and Technology, Aalborg University – On the occasion of the Playing the Graveyard Workshop Viktor Bedö gave a talk about “How Game Design Can Teach Us About Urban Scale”. See video here.